Game Room
Insert coin · select your game
Checkers
Classic checkers against a real minimax AI opponent - alpha-beta search, mandatory captures, multi-jump chains, the works. No accounts, no scores saved, just a board and a worthy opponent.
Convince the Guard
Trick a local AI guard into revealing its secret word. Seven levels of escalating defenses - the model stays small, the code around it gets stricter.
AI Dungeon Master
Get dropped into a randomized disaster or heist and talk, fight, or bluff your way out. Try anything - the story reacts, and no two playthroughs go the same way.
Murder Mystery
Somebody in the house is a killer, and everybody's lying about something. Interrogate suspects, search the rooms, and name the culprit - weapon and room included - before your credibility runs out.
Dancing Stick Figure
A skinnable stick-figure dancer with a set of hand-authored routines - robot, Carlton, moonwalk and more - or describe a performance and an AI choreographs the dance, outfit, backdrop and beat to match.
AI Scavenger Hunt
Point your phone's camera and go. The AI dares you to photograph something - the oldest thing in the room, a sign that's given up - then actually looks at your shot, scores it, and talks trash. Indoor or outdoor. Best played on a phone.
Graffiti Greg
You're Greg, a tagger loose in a city the Architect - a villainous AI - keeps rebuilding. Describe a place and the Architect builds you a playable platformer level: themed art, creatures, hazards and all. Run, jump and stomp to the tag. Clear it and the Architect builds a nastier one that taunts you for how you died. Best on a phone.
Bit City
Describe any place and the AI fills it with a crowd of little characters - each with a personality and opinions. They wander, bicker and chat; poke them, toss them, and drop chaos (free pizza, fire alarm, dance break) to watch them react in character.